At the beginning of your turn you can flip this card.
Hissssss (Trap) - Opposing monsters that roll to break away from this monster must roll a 5 or 6 to succeed.
Blooded - This monster is blooded.
Boss -
All adjacent friendly monsters get +1 to their attack.
Acid Blood - If this monster takes at least 1 damage from a close combat attack, the attacker is dealt 1 damage.
Spree -
This monster gets +1 to its damage value for each slain victim token on its card.