At the beginning of your turn you can flip this card.
Leap/Climb -
This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes. Blooded - This monster is blooded. Camouflage (Phantom) - This monster gets +2 to its defense value against ranged combat attacks. Jaws and Claws (Slash) - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
SIDE B
At the beginning of your turn you can flip this card.
Hissssss (Trap) - Opposing monsters that roll to break away from this monster must roll a 5 or 6 to succeed. Blooded - This monster is blooded. Acid Blood - If this monster takes at least 1 damage from a close combat attack, the attacker is dealt 1 damage. Jaws And Claws (Slash) - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
Site design and original content copyright 2006-2008 ...Behind The Curtain HeroClix, HorrorClix and WizKids are trademarks of WizKids, Inc.
All WizKids characters, names, logos, and distinctive likenesses are property of WizKids, Inc.