At the beginning of your turn you can flip this card. Leap/Climb - This monster automatically breaks away and
ignores the effects of monsters, victims, hindering
terrain, and outdoor blocking terrain for movement purposes. Assassin - Damage the attack deals to vulnerable monsters is penetrating damage. Cloak - Modify this monsters defense value by +2 against ranged combat attacks. Ignore this power when this monster occupies water terrain. Shuriken - If the attack succeeds against a single target, this monster makes another ranged attack against a different target as a free action.
SIDE B
At the beginning of your turn you can flip this card. Net-Gun - If the attack succeeds against a target that has zero or one action token, you may choose to deal no damage. If you do, give the target an action token instead. Assassin - Damage the attack deals to vulnerable monsters is penetrating damage. Martial Artist - When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 4–6, this monster evades the attack. Shuriken - If the attack succeeds against a single target, this monster makes another ranged attack against a different target as a free action.
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