Blooded - This monster is blooded, even if it has no victim tokens on its card. Acceleration - When frenzying, modify this monster's speed value by +3. Rampage - If this monster kills a monster, it makes another close combat attack as a free action.
Grenade - If the attack succeeds, deal 1 damage to each of up to three opposing monsters adjacent to the target.
Powers continued on other side.
SIDE B
Protector - If an opposing monster tries to slay a victim adjacent to this monster, roll a d6. On a result of 4–6, the victim is not slain. Alchemical Battery (Absorption) - If this monster takes at least 1 damage from a ranged combat attack and is not killed, heal this monster of 1 damage after the attack is resolved. Homunculus (Invulnerable) - Damage dealt to this monster is reduced by 2. This monster is not vulnerable when it has two action tokens. Stamina - Damage dealt to this monster is reduced by 1. Clear Mind - This monster can't be possessed.
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