At the beginning of your turn you can flip this card.
Sequel - When this monster would be eliminated, roll a D6. On a result of 5 or 6, it is not eliminated. Instead heal it of damage equal to the dice roll. Rake - After slaying a victim, deal 1 damage to an adjacent opposing monster. My World, My Rules - Choose an opposing monster adjacent to this monster. Instead of moving this monster, put it on an unoccupied space. Then put the chosen opposing monster on an unoccupied space adjacent to this monster. Is That All You've Got? (Invulnerable) - Damage dealt to this monster is reduced by 2. This monster is not vulnerable when it has two action tokens. Spree - This monster gets +1 to its damage value for each slain victim token on its card.
SIDE B
At the beginning of your turn you can flip this card.
Sequel - When this monster would be eliminated, roll a D6. On a result of 5 or 6, it is not eliminated. Instead heal it of damage equal to the dice roll. Nice Body, I Think I'll Take It (Possession) - Instead of making an attack, possess an adjacent vulnerable opposing monster. How Sweet ... Fresh Meat - Modify this monster's attack value by +2 against monsters that have a red or green starting line showing on their combat dial. I Can Go All Night (Stamina) - Damage dealt to this monster is reduced by 1. Collected Souls (Bloodlust) - Modify this monster's attack value by +1 for each victim token on its card.
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