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Runaway


HorrorClix    No Cabal    Rookie

Runaway R

Runaway R Side A

Runaway R Side B

Range: 0 Targets: 0
1
2
3
4
5
6
7
8
9
10
11
12
Boot
4
Hourglass
Hourglass
skull
6
skull
skull
skull
skull
skull
skull
skull
Fist
7
Hourglass
Hourglass
skull
9
skull
skull
skull
skull
skull
skull
skull
Shield
14
4
4
skull
16
skull
skull
skull
skull
skull
skull
skull
Starburst
2
0
0
skull
3
skull
skull
skull
skull
skull
skull
skull
Runaway
Slasher, Nightmare
Rank: Rookie
Cabal: No Cabal
Points: 25
Plot Twists: +0
Collectors #: HrC-034
Type: Monster
Status: Active
Sculptor: James Carter
Painter: Chris Hart
SIDE A

Red Assassin - Close Combat Action Damage the attack deals to vulnerable monsters is penetrating damage.
Orange Rage - At the beginning of your turn, you may turn this monster’s dial to the red starting line and flip this card.

SIDE B

Red Assassin - Close Combat Action Damage the attack deals to vulnerable monsters is penetrating damage.
Orange Stamina
- Damage dealt to this monster is reduced by 1.

Errata: None
FAQ: None

Review: by Aahz

This is one of the few monsters that I'd remove out of my army to replace with a zombie.  Talk about a waster of 25 points!  Assassin is greatly believed to be the least effective power in the game (fighting with Evil Leprechaun's Seal for the title), and what's the point of using Rage to only have a single click of health?

There are blessedly few characters that can actually hourglass to death, but the Rookie Runaway is one, and while she's hourglassed she has the whopping defense of 4!

Sigh.  What a waste!

 

 

Review: by Tamlin

When you saw her starting Click was followed by 2 Hourglass clicks leading to death, an initial move of 4, and just ONE Click of health after she Transforms, I'll bet you wondered what WizKids was thinking when they designed her. Transform her on your first turn and you now have a cheap Victim Chaser with 6 move that is totally immune to damaging Twists. During the endgame, she can help kill seriously wounded monsters and/or Minions that can only do 1 point of damage. That's pretty good for 25pts.

 

 

 
 
         


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