Assassin - Damage the attack deals to vulnerable monsters is penetrating damage. Stamina - Damage dealt to this monster is reduced by 1. Rage - At the beginning of your turn, you may turn this monster’s dial to the red starting line and flip this card.
SIDE B
Assassin - Damage the attack deals to vulnerable monsters is penetrating damage. Stamina- Damage dealt to this monster is reduced by 1.
Errata: None
FAQ: None
Review: by Tamlin
Like all the others, this version will quickly Hourglass to death if she
is ever wounded and is only 1 click away from death once Transformed.
She does, however, have Stamina on BOTH sides of her card. So you can
safely Blood her since she's immune to damaging Twists then use her to
deliver 1 click of damage to a vulnerable opposing monster with a well
timed Assassin Frenzy. Provided her target can't do more than 3pts of
damage to her in return, she should survive to the beginning of your
next turn when you can Transform her. Just don't forget that her Stamina
will reduce those 3pts of damage to 2pts which will leave her on her
final Hourglass click. Once Transformed, she's an excellent Victim
chaser since she's still immune to damaging Twists and has a move of 6.
She can also help cleanup during the endgame vs wounded monsters since
she can't be harmed by monsters that do 1pt of damage and can survive
ONE attack that does 2pts of damage. Unless you need a 35pt Victim
Chaser to fill your points to an exact number, I suggest you take the
Rookie version for 10pts less. And remember the Experienced version is
completely different from the other two.
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