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Hook


HorrorClix    No Cabal    Rookie

Hook R

Hook R Side A

Hook R Side B

Range: 0 Targets: 0
1
2
3
4
5
6
7
8
9
10
11
12
Boot
5
5
5
4
4
Hourglass
5
skull
skull
skull
skull
skull
Fist
9
9
8
8
7
Hourglass
9
skull
skull
skull
skull
skull
Shield
17
16
15
14
14
13
15
skull
skull
skull
skull
skull
Starburst
2
2
1
1
1
0
2
skull
skull
skull
skull
skull
Hook
Slasher, Nightmare
Rank: Rookie
Cabal: No Cabal
Points: 45
Plot Twists: +0
Collectors #: HrC-073
Rarity: 3
Type: Monster
Status: Active
Sculptor: Dave Summers
Painter: Chris Hart
SIDE A

Orange Stamina - Damage dealt to this monster is reduced by 1.
Blue Spree - Close Combat Action This monster gets +1 to its damage value for each slain victim token on its card.
Green Beartrap (Trap) - Opposing monsters that roll to break away from this monster must roll a 6 to succeed.
Black Pain - Close Combat Action Damage from this attack is penetrating damage.

SIDE B

Jack threw a log on the fire and looked slyly over at the four young couples.  "So by now, it'd been three days since they'd chained him to that tree, and two days since the coyote showed up.  The animal sat there with its gimpy leg, watching him with those creepy human eyes. Eventually, it started to talk, and it told him it could help him get revenge - but first he would have to gnaw off and feed the coyote his own severed hand..."

Errata: None
FAQ: None

Review: by pumpkinhead

Sculpt: Hook is some crazy old trapper with a hook for a hand and a nice sharp axe and some kind of beartrap for a mouth. He looks pretty good and as a bonus he doesn't look out of place on mainly human teams, monster teams or even thrown in with a few guardians.

Gameplay: This was the first figure I got for Horrorclix and he's still getting played on a regular basis so he can't be bad! His damage alternates between spree and pain, both of which are useful and he gets one click of stamina too which is better than nothing and with 17 def he's not easy to hit. Trap is always useful though he's not really worth taking just for his trapping ability as it doesn't kick in till later on and there are cheaper figures for that purpose. Hook is most effective when fed a couple of victims to feed his spree. If you can take out two victims early on he gets a 4 point attack which isn't bad for 45 points and can provide an emergency backup if your tougher monsters get wiped out early on. Hook isn't too good on teams where you'll be needing to blood lots of monsters but if using up a pair of victims or more is an option then Hook can be a real powerhouse and provide a decent backup if your tougher monsters get taken out early.


 

 
 
 
         


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