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Bishop Luzifer


HrC    The Order    Unique

Bishop Luzifer

Bisho p Luzifer Side A

Bishop Luzifer Side B

Range: 0 Targets: 0
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Shield
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Bishop Luzifer
Guardian, Priest /
Occultist, Priest
Rank: Unique
Cabal: The Order
Points: 85
Plot Twists: +0
Collectors #: HrC-096
Rarity: 6
Type: Monster
Status: Active
Sculptor: James Carter
Painter: Chris Hart
SIDE A

This monster rescues victims.
The Order Cabal Power: Exorcism - When a friendly member of this cabal rolls a critical hit agains a Spirit, kill the Spirit instead of dealing damage to it.
green Protector - If an opposing monster tries to slay a victim adjacent to this monster, roll a d6. On a result of 4–6, the victim is not slain.
red
Boss - All adjacent friendly monsters get +1 to their attack.
blue Righteous - Close Combat Action This monster gets +1 to its damage value for every rescued victim token on its card.
orange Stamina - Damage dealt to this monster is reduced by 1.

SIDE B
This monster rescues victims.
Begins game on red starting line.
Cannot heal past red starting line
The Order Cabal Power: Exorcism - When a friendly member of this cabal rolls a critical hit agains a Spirit, kill the Spirit instead of dealing damage to it.
green Intimidate -Instead of moving this monster, you can move an adjacent victim 1 space.
red
Exorcist (Hunter) -This monster gets +2 to its attack value against spirits .
blue Holy Wrath (Area) - Once at the beginning of your turn as a free action, this monster deals 1 damage to each adjacent opposing monster.
Errata: None
FAQ: None
Review: by daved

Bishop Luzifer is one of the few Crossroads figures currently in Horrorclix. This gives the player the ability to choose which abilities he'll play with, which is an interesting twist for the clix genre.

On one side, the good Bishop is a slower-moving champion of the people, with the Protector ability useful in saving victims without the use of Plot Twists, and the Righteousness to do more damage for each victim he saves from the foul jaws of vicious monsters. Armed with good attack values and defense reinforced by Stamina, he is a furious fighter of evil. His Boss ability, along with his Cabal power against spirits add to his team's strength in battle. For only 85 points, he is a good figure to include in a guardian force.

On the flip side, Luzifer has higher movement and attack values, but loses his defensive strength and damage bonus. Instead, he gets an interesting area attack which can devastate opposing forces if used correctly, along with a higher base damage value. Against spirits, he is even more fierce, gaining the power of Exorcism to pump up his attack against his most hated foes.

The main drawback with Luzifer is that, being a Crossroads figure, his dial on either side will be much shorter than most. Still, for 85 points, he is a solid addition to a team of rescuers.
Review: by Nate “RedNinja” Gleason-

Playablility: 8.5/10 -Bishop Luzifer is a very cool piece for Guardians. What our favorite Samuel L. Jackson look-a-like lacks in staying power, he more than makes up for by packing a considerable amount of punch for his size…a measly 85 points for a Unique.

On Starting Side A, the good priest gets some pretty average stats alongside some truly great abilities. Stamina grants him immunity from the Paranoia Plot Twist and helps prevent enemies from abusing his shallow dial, while the Protector ability gives him some usefulness in the fray. Likewise, the Boss ability allows us to increase the effectiveness of other monsters, and is extremely useful alongside any Guardian Minion tokens you may be using. But the most powerful weapon in Luzifer's arsenal is his Righteous ability, letting him take advantage of the relatively few ways to prevent a rescue attempt, and makes him one of the few Guardians (at this time of writing) to have a truly effective ability during a Frenzy attack.

On side Starting Side B, the opposite is true - we see some fairly useful abilities alongside some sky-high stats. A Damage Value of 4 accompanied by an Attack Value of 11 make him dangerous, especially when his Hunter ability against Spirits can be brought to use. Though normally mediocre, the Intimidate ability can really shine for Guardians, as their strategy is so heavily influenced by Ranged Combat. Finally, we get the Area Damage ability, allowing him to deal more than 5 damage on a given turn, if he successfully attacks. (Ironically, this Starting Side makes him the first monster without the Guardian trait to rescue victims!)

Of course, as a Cabal Leader for The Order, he can grant himself and his fellow cabal-mates an ability…but our guy's Exorcism ability is useless unless your playing against an army with Spirits - and even then, it's still fairly mediocre.

If your Guardian army is in desperate need of a Close Combat piece, Bishop Luzifer is your man. He may die quickly…but he's a regular can of whup-ass as long as he's on the field.

Sculpt: 9.5/10 - The sculpt to this piece is almost breathtaking. Standing tall over a 'client', he exorcises the poor woman while holding the demonic spirit (made out of that awesome, clear plastic)in his mighty fist. While the faces on most HorrorClix figures tend to be pretty lame (this figure being no exception), there are some pretty cool things about these ones…the Priest's eyes glare with hate and badass-ness, while the woman's are rolled back in her head during the climax of the exorcism.

The only major complaint I have with this figure is how easily it breaks - if you try to carry this around in your pocket, the sculpt can easily break off of the base. But besides having to take a little care with it…the sculpt is incredible.


 

 
 
 
         


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