Mandibles (Trap) - Opposing monsters that roll to break away from this monster must roll a 6 to succeed. Snack - The first time this monster slays a victim each turn, heal it of 1 damage. Stamina - Damage dealt to this monster is reduced by 1.
SIDE B
“Genetic graft appears to be taking hold. He no longer
employs verbal communication, and is increasingly hostile
toward me and other researchers. The glucose solution no
longer seems to fully sustain his metabolic needs, as he has
captured at least one of my assistants and extracted his bone
marrow through some sort of proboscis. It was one of the
most beautiful things I’ve ever seen.”
—From the notes of Dr. Jonathan Varley
Errata: None
FAQ: None
Review: by Joel "jthesquid" Gibson
Sculpt 9/10 - This is great concept for a piece and
it is beautifully executed. The Stag Beetle head and
arm are very well done. The added detail of the
shackle on the ankle is the icing on the cake.
Flavour Text 9/10 - This is yet another episode in
the Dr.Jonathon Varley lab notes. A charming picture
of man and insect combined into one. Bone marrow
sucking is always a winner. One complaint - the
sculpt clearly has mandibles, but no proboscis.
Playability/Dial 9/10 - This may be, pound for pound
the best figure in the Lab set. It opens up with a
high defense with Stamina even if it does drop off
after a few clicks. The consistently high attack and
damage make this piece a winner. Mandibles (Trap)
make foes stick around to take their damage. If that
isn't enough it can Snack back up a click when
necessary. Add in an hourglass-into-death click to
rob your opponent the victory points should they not finish it off. All this for 30 points! Coleoptastic!
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