Torture - If the attack succeeds, you may choose to deal no damage. If you do, give the target an action token instead. Posession - If the attack succeeds, deal no damage. The monster is possessed. Rage -At the beginning of your turn, you may turn this monster’s dial to the red starting line and flip this card.
SIDE B
Can't heal past red starting line. Insanity - At the beginning of your turn, roll 2d6. If the result is less than 7, this monster is insane that turn. Spree - This monster gets +1 to its damage value for each slain victim token on its card.
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