Assassin - Damage the attack deals to vulnerable monsters is penetrating damage. Change - When this monster slays a victim, you may turn its dial to the red starting line and flip this card.
SIDE B
Spree - This monster gets +1 to its damage value for each slain victim token on its card. Insanity - At the beginning of your turn, roll 2d6. If the result is less than 7, this monster is insane that turn.
Errata: The “Spree” power on this monster’s card should be green.
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