Entice - Instead of moving this monster, choose a victim within 2 spaces of this monster and move it. Vampiric - If the attack causes the target to take at least 1 damage, heal this monster of 1 damage. Snack - The first time this monster slays a victim each turn, heal it of 1 damage. Charm (Possession) - If the attack succeeds, deal no damage. The monster is possessed.
SIDE B
"Sorry to disturb you, Sergeant, but we felt you would haveinterest in this one."
"Lord, not another girl."
"Afraid so."
"Well, at least the carnival is in town. We can blame the death on that somehow. Otherwise we'd have people calling for my head if they thought that ... monster was still on the loose."
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