Slaver (Injection) - If a target of the attack takes at least 1 damage, it becomes insane. Tough Pelt(Stamina) - Damage dealt to this monster is reduced by 1. Insanity - At the beginning of your turn, roll 2d6. If the result is less than 7, this monster is insane that turn.
SIDE B
The crowd screamed and began stumbling down the bleachers toward the exits as the bear raced after them. He plunged into the crowd and began to tear bloody streaks into the townsfolk.
Site design and original content copyright 2006-2009 ...Behind The Curtain HeroClix, HorrorClix and WizKids are trademarks of WizKids, Inc.
All WizKids characters, names, logos, and distinctive likenesses are property of WizKids, Inc. (aka NECA)