Entice - Instead of moving this monster, choose a victim within 2 spaces of this monster and move it. Change - When this monster slays a victim, you may turn its dial to the red starting line and flip this card.
SIDE B
Can't heal past red starting line.
Massacre - When this monster slays/rescues a victim, roll a d6. On a result of 5 or 6, you can move onto and slay an adjacent victim as a free action. Tough Pelt (Stamina) - Damage dealt to this monster is reduced by 1. Bloodlust - Modify this monster's attack value by +1 for each victim token on its card.
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