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Museum Wanderer


Nightmares    No Cabal    Unknown

Museum Wanderer

Museum Wanderer Side A

Museum Wanderer Side B

Range: 0 Targets: 0
1
2
3
4
5
6
7
8
9
10
11
12
boot
4
4
Hourglass
4
Hourglass
4
skull
skull
skull
skull
skull
skull
Fist
8
8
Hourglass
8
Hourglass
9
skull
skull
skull
skull
skull
skull
Shield
15
15
Hourglass
15
Hourglass
15
skull
skull
skull
skull
skull
skull
Starburst
1
1
0
1
0
3
skull
skull
skull
skull
skull
skull
Museum Wanderer
Nightmare, Skeleton, Undead
Rank: ???
Cabal: No Cabal
Points: 25
Plot Twists: +0
Collectors #: NM-010
Rarity: Common
Type: Monster
Status: Active
Sculptor: ???
Painter: ???
SIDE A
Red Blood Curse (Hunter) - This monster gets +2 to its attack value against Guardians.
Black Rotting Husk (Stamina) - Damage dealt to this monster is reduced by 1.
Orange Stiff (Maniac) - This monster gets –1 to its defense value for each action token on it.
Blue Vengeance - The damage this monster deals to Guardians is penetrating damage.

SIDE B

The night watchmen walked slowly down the center of the wide hallway in the darkened museum. The younger man looked around, taking everything in, en0guard for anything out-of-the-ordinary, the older man walked casually, relaxed, with sure steps born of familiarity. Eventually, the older man said, "Anyway, Bill, that's the museum. Things change pretty regularly. They like to keep things fresh for the dozen or so people that come through here every month. The newest thing is this here Egyptian exhibit," he pointed. "Now, despite what you think, there's no curse, no mummies, no nuthin' that's gonna getcha," he said with a chuckle. "Mostly you just gotta worry about gettin' bored outta yer skull. Any questions?

"Bill?"

Errata: None
FAQ: None

Review: by Lancelot
Confused Confused Thematic/Finesse/Or Just Plain Ok-Ok; run at your own risk

Our third straight 25 pointer, we get a GENERIC lumbering mummy with revenge on its? mind for Guardians! This wrapped undead has 6 clicks, with complete hourglasses on clicks 3 and 5, where it simply falls down and is of no consequence to battle, but watch out when it rises again! With stats that generally improves after each hourglass clicks, the Wanderer opens with Stamina and Vengeance, which delivers penetrating damage to Guardians. It also gains Blood Curse (Hunter) against Guardians after the first hourglass click. Starting at 8 AV, it increases to 9 on the final click; Damage is at 1, but pumps up to a 3 on the final click, as well. Defense is very negilible, starting at 15 with Rotting Husk (Stamina) and gaining Stiff (Maniac) after the first hourglass click, pushing down the already mediocre 15 Defense. Movement wise, you might as well lump the Wanderer with the Zombies; he starts and doesn?t change his speed of 4. Great for rounding out a fun Night At The Museum scenario, I?d leave this Mummy at home otherwise.


 

 

   
   
 
 
         


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