Throttle (Immobilize) - Instead of making an attack, give an adjacent opposing monster an action token. Yeti Stomp (Pain) - Damage from this attack is penetrating damage. Stamina - Damage dealt to this monster is reduced by 1. Nature's Friend (Stealth) - A line of fire drawn to this monster that crosses hindering terrain, including the space this monster occupies, is blocked.
SIDE B
"I always wanted to stay in the background and not call attention to myself. Then these guys filmed me walking through the forest one day and, well, that plan was shot to hell.
"I mean, I understand their curiosity. It's not like I'm normal, whatever that is, but that doesn't mean I don't do some good - that I don't have a job to do. I used to be able to really help people but no wI have to spend so much time hiding from these 'bigfoot hunters' that I can't really do that very often.
"Eventually, I'd like to get back to the way things were, but I don't think that's possible anymore, y'know?
"Freakin' paparazzi."
Errata: None
FAQ: None
Review: by Lancelot Secondary attacker figure; fill the ranks with this figure
Our second Guardian Giant, this hairy creature of the forest comes in at 55 points and 9 clicks, Sasquatch does not only taxi your friendlies, he can also dish out the pain. With Stamina on his first 4 clicks, he can safely bring in other hitters and still hang around to deliver nature?s wrath with his 3 damage on the first 2 clicks. Shortly after he gains 2 damage, he also gets Yeti Stomp (Pain) to ensure that despite whatever he does, damage will stick. Starting at 7 movement, as soon as he peters out at 5 movement, he gains Throttle (Immobile) which can slow down opposing monsters at times, especially when it Frenzies, all the while carrying an friendly, Throttling a single-token monster, adding a token to it and allowing your carried monster to freely wail on the now vulnerable opposing monster. Sasquatch starts with two clicks of 9 AV and 3 damage, steadily falling off to 8 AV, ending at 6 AV on click 9 and 2 damage before falling to 1 on the final click. Defensively, the first 4 clicks are Stamina-filled, starting at 16 and petering out at 14 for the final 2 clicks with Nature?s Friend (Stealth) so he becomes a gigantic piece of mobile blocking terrain. Of the 3 common Giants, Sasquatch is easily the best.
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