This monster rescues victims.
Imaginary (Ghost) -

This monster automatically breaks away and ignores
the effects of hindering terrain, monsters, portals,
victims, and walls for movement purposes.
Protector - If an opposing monster tries to slay a victim adjacent to this monster, roll a d6. On a result of 4–6, the victim is not slain.
I Don't Believe In You (Martial Artist) - When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 4–6, this monster evades the attack.