Sewer Traveller - Instead of moving this monster, put it on an unoccupied space. Tentacle Grab (Trap) - Opposing monsters that roll to break away from this monster must roll a 6 to succeed. Seal - When an opposing monster attempts to smash a portal adjacent to this monster, the attack roll target is 16.
SIDE B
Dave had heard all the tales of the hideous creatures that lived in the sewers before he got hired by the Municipal Water Pollution COntrol department, but the old timers at the treatment plant told him that those stories were a myth. It struck him odd, then, that they would go into the sewers only in pairs.
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