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AvP-003 Run Like Hell

Run Like Hell!

Run Like Hell!

A victim runs for his or her life.

You must control an Alien to play this card.

Play this card when the chosen victim finishes its movement. Roll a d6. On a result of 4-6, move the chosen victim an additional number of spaces up to or equal to the result.
Errata: None
FAQ: None
Availability: Aliens vs. Predator: Aliens Collector Set

Review:  by TylerDrake

This card, like Stalk and Kill, has a great name.  It simulates the Fight or Flight instinct to some degree.  When the victim has finished movement, you just yell “Run Like Hell!!!” at the top of your lungs, actually startling the victim (and maybe your opponent) into moving 4-6 spaces.  I guess if you roll 1-3, the victim hunkers down prepared to defend their turf (or rolls up in the fetal position sucking their thumb – your choice.) 

This is a great card to use in any game since victim movement is usually limited to 3-6 spaces.  This gives them that extra boost needed to delay your opponent or send Fast Food towards your monster.  Run Like Hell!!!!

 

 

 

     
   
 
   
         


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