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013 Look Left, Dodge Right

Look Left, Dodge Right

Look Left, Dodge Right

A victim tries to outrun the monster.

Play this card when a victim is about to be slain.  Roll a d6.  On a result of 1-3, the slaying attempt fails and you can move the victim a number of spaces up to or equal to the result.

"Come on!  Give me your best shot!"
Errata: None
FAQ: None
Availability: Base Set Booster
Review: by Nate "RedNinja" Gleason

'Look Left, Dodge Right!', just like most Plot Twists that use a die roll to determine if it succeeds or not, is a tough gambit to decide on. It can prevent nearly all monsters from slaying a victim, but there's a 50% chance that it'll only take up space in your crypt by failing. You could always opt to use a more consistent Plot Twist to prevent slayings, but those often come with restrictions or the chance to be prevented.

However, this Plot Twist has a distinct advantage over the previously mentioned Plot Twists - if successful, it gives you the potential to move a victim as many as 3 spaces. That amount of distance can easily prevent the victim from being slain by another monster, especially if you have a monster with Protector. If you're looking for a Plot Twist to prevent slayings, this is one to consider.

 

 

 

     
   
 
   
         


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