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020 Paranoia

Paranoia

Paranoia

The victim thinks you're out to get him or her.

Play this card when a victim is about to be rescued.  The monster is dealt 1 damage.  If it takes damage the rescue attempt fails and you can move the victim 1 space.

"You're one of them!  I knew it!"
Errata: None
FAQ: None
Availability: Base Set Starter
Review: Review: by Nate "RedNinja" Gleason
10/10 - This Plot Twist is easily among the elite. It automatically scores points for being one of the few cards that prevent rescue attempts, but it does some pretty nasty stuff to a lot of Guardians. It renders the Experienced Vampire Hunter useless, and scares the Veteran Vampire Hunter from rescuing victims, lest it lose it's incredible Damage Value of 4. It also forces the Experienced Field Agent to an hourglass dial, and reduces the stats of it's Rookie and Veteran counterparts. If you're playing against Guardians, I can't stress this enough - PLAY THIS PLOT TWIST.

 

 

 

     
   
 
   
         


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