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Background-
An abandoned mansion becomes the playground for a gang of rowdy hide-and-go-seekers. Unknown to the intruders, there are monsters on the site who are playing for keeps!
Objective-
Each player aims to defeat the other.
Army Size-
Two-player game; 100-point armies; two actions per turn.
Time Limit-
60 minutes
Map-
Haunted Mansion
Setup-
Each player provides three victims and includes six plot twist cards in his or her crypt.
Special Scenario Rules-
If a plot twist card prevents a victim from being slain, instead of moving the victim only 1 space, the player that played the plot twist card places the victim on any empty space marked with a blood spatter. |