|
Background-
Concerned by the psychic emanations coming from the cemetery, a group of pesky psychics are going to try and force the “angry spirits” to move on to the Afterlife.
Objective-
Each player aims to defeat the other.
Army Size-
Two-player game; 300 point armies; three actions per turn. Each army must include two monsters with the Spirit keyword.
Time Limit-
60 minutes
Map-
Crumbling Mausoleum
Setup-
Before the game begins, each player receives one Ghost Trap Plot Twist card. Each player may choose to include this card when building their plot twist crypt.
Special Scenario Rules-
None.
|