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Who Ya Gonna Call?
Who Ya Gonna Call?
Source: The Lab - Month 3, Week 3

Background-
Looking to have fun with some would-be ghost hunters, local monsters descend on a popular haunt for some mischief.

Objective-
Each player aims to defeat the other.

Army Size-
Two-player game; 300 point armies; three actions per turn.
Each army must include at least one monster of the Hellspawn or Spirit class.

Time Limit-
60 minutes

Map-
Haunted House

Setup-
Before the game begins, each player receives one EMP Detector Plot Twist card.  Each player may choose to include this card when building his or her crypt.

Special Scenario Rules-
1. Is It Cold In Here? When a victim is about to be slain by a Hellspawn or Spirit, roll a d6.  On a result of 1-2 the slaying attempt fails and the opposing player moves the victim 3 spaces.
2. Busted
For every victim slain by a Hellspawn or a Spirit that a player controls, that player receives 20 extra victory points.

 
 
   
   
 
 
         


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