Sheelin Arnaud-
- Editing
Kelly Bonilla-
- Additional Game Design and Development
Aleksi Briclot-
-Packaging Illustration
James Carrott-
- Internal Playtesting
James Carter-
- Sculpting Direction, Sculpting
James Chott-
- Internal Playtesting
The_Drop_Out-
- Rules Arbitor
Brian Dugas-
- Sculpting
Kim Goddard-
- Photography
Jeff Grace-
- Sculpting
Abe Gusillo-
-Sculpting
Julie Haehn-
- Playtesting Coordinator, Internal Playtesting
Chris Hart-
-Painting
Shane Hartley-
-Art Direction, Graphic Design
Lukas Hungerford-
-Sculpting
Scott Hungerford-
- Game Design
Seth Johnson-
- Additional Game Design and Development
Isaac King-
- Internal Playtesting
Jon Leitheusser-
- Additional Game Design and Development
Alana Lindner-
-Graphic Design
Lucas Little -
-Painting
Joey Locke-
-Sculpting
Elizabeth Mars -
-Sculpting
Jason Mical-
- Development Assistance, Internal Playtesting
Mike Mulvihill-
- Additional Game Design and Development
Katsuyo Nagasawa-
-Editing
Ethan Pasternack-
- Development Assistance
Matt Robinson-
- Additional Game Design and Development
J.S. Rossbach-
- Illustration
Gus Schultz-
-Internal Playtesting
Wade Sugiyama -
- Assistant Brand Manager
Dave Summers-
-Sculpting
James Szubski-
- Assistant Brand Manager, Development Assistance, Internal Playtesting
Krystal Todman-
- Graphic Design, Photography
Mark Tuttle-
-Brand Manager, Development Assistance, Internal Playtesting
David Wahlstrom-
- Character Illustration, Development Assistance
Steve Walker-
- Graphic Design
Rolland Watson-
- Assistant Brand Manager, Internal Playtesting
Tina Wegner-
-Production Management
Brook Willeford-
- Additional Game Design and Development
Drew Williams-
-Sculpting
Jordan Weisman-
- Combat Dial System, Additional Game Design and Development
Kieran Yanner-
- Packaging Illustration
WizKids Studio -
-Sculpting
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Combat Dial System-
-Jordan Weisman
Game Design-
-Scott Hungerford
Additional Game Design and Development-
-Kelly Bonilla, Seth Johnson, Jon Leitheusser, Mike Mulvihill, Matt Robinson, Jordan Weisman, Brook Willeford
Development Assistance-
-Jason Mical, Ethan Pasternack, James Szubski, Mark Tuttle, and David Wahlstrom
Editing-
-Sheelin Arnaud, Katsuyo Nagasawa
Playtesting Coordinator-
-Julie Haehn
Internal Playtesters-
-James Carrott, James Chott, Julie Haehn, Isaac King, Jason Mical, Gus Schultz, James Szubski, Mark Tuttle, and Rolland Watson
External Playtesters-
-Norman Barth, Adam C. Baumann, Jason Bertling, Duane Bruun, DT Buchino, Richard Caban, Paul Carlson, Steve Castelli, Mark Christman, Rich DeBarba, Charity Ens-Butchino, Robert Ferracci, John Fiore, Chris Gustavson, Mindy Helfant, Karl Markovich, Mark Meyers, Matthew Nagler, Adam Otero, Denise Peterson, (Dave) Evan Peterson, Dustin Reynolds, Daniel Ross, Kurt Sanders, Dominic Semenuk, Darin Skutt, Ian Wienert
Sculpting Direction-
-James Carter
Sculpting-
-James Carter, Brian Dugas, Jeff Grace, Abe Gusillo, Lukas Hungerford, Joey Locke, Elizabeth Mars, Dave Summers, Drew Williams
Painting-
-Chris Hart
Art Direction-
-Shane Hartley
Photography-
-Kim Goddard, Krystle Todman
Graphic Design-
-Shane Hartley, Alana Lindner, Krystle Todman, Steve Walker
Character Illustrations-
-David Wahlstrom
Packaging Illustrations-
-Aleksi Briclot, Kieran Yanner
Production Management-
-Tina Wegner
Brand Management-
James Szubski, Mark Tuttle
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