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Capture The Corpse
   
 
Finalist in April 2007 Scenario Contest
   
 

Capture The Corpse
A Horrorclix Scenario by Keltvia

Background-  
Two rival factions of monsters are battling over a corpse said to hold mythical powers. As new recruits these monsters are trying to prove their mettle to their commanders. And what better way than returning from a bloody battle with the much sought after corpse of the legendary Count Draconic. The count, in life, was a bloodthirsty warlord who sent numerous solders and monsters to their doom. Some said that he was enchanted at birth with a demonic power that allowed him to capture the essence of his victims and gain their vitality. In a recent battle however, the mighty warlord had fallen due to insurmountable odds along with his remaining personal bodyguards in a long forgotten cemetery. Several different groups of monsters have been dispatched to retrieve his corps from the battle field, but the question is witch one will get there first?

Objective-
To be the first to pick up the corpse in the center of the map and carry it back to your starting area.

Army Size-
200 points must be all rookie level monsters on every team. 

Time Limit-
45 minutes 

Map-
Crumbling Mausoleum (Starter Set)

Setup-
Set each player in their own starting area (up to four) and set something to symbolize the corpse in the exact middle of the map. I recommend one of those ID Rings as they can be easily attached and removed from the monsters. There are 4 different squares in the middle of the map so all players must agree on witch of those four squares that the corpse is placed on. Place victims normally, unless you used a victim starting area as the corpse starting area, if you did, place the remaining victim adjacent to its original position.

The only plot twist that is banned in this game it the Matrix of R’leigh. In this form of play it is way to broken, as you can simply keep one of your monsters in the back corner of your starting area and wait for your monster with the corpse to get attacked and quickly transport him back and win the game.

Special Scenario Rules-
First off you don’t die! Ok it’s a little more complicated than that. When a monster is killed in this game instead of removing it from the game and scoring points for it, you instead turn the monsters dial back to the green starting line and place it as far back in your original starting area as possible with two action tokens on it. This represents the monster re-spawning and having to wait till the next turn to move. If your monster had transformed you turn the dial back to the red line.

The objective of the game is to capture the corpse of course and this is how you do so. To capture the corpse you simple have to “slay it”. This is treated as a normal slaying attempt with victims and if successful, you either place the corpse token on the monster’s card, or if using an ID ring attach it to the monster.

When a monster has the corpse it looses all movement abilities such as leap/climb, ghost ECT… To win the game you need to carry the corpse all the way back to the farthest corner of your starting area. You must land in this corner with your monster carrying the corpse to win. If you have a monster you control already in the far corner you must move it before you can land there. If it’s an opponent’s monster then you have to kill it first to land there. Remember that you have to make it all the way to the back corner of your starting area with the corpse, not just any part of your starting area. In this way you can set up a block on an opponent, or get delayed due to another one of your monsters dying and taking up the space.

If your monster is killed while it has the corpse, the corpse drops to the ground where the monster previously was and can be picked up by any monster again just like before.

There are no keeping track of points in this game; the only way to win is to get the corpse back to your starting area. Victims are there simply to blood your monsters and to get in your way.

When you kill a victim in this game, or transform a monster, the effect stays on your monster when it dies. For example if you had a proto cyborg with a spree of 2 form killing 2 victims, he would keep his victims and keep his spree when he dies. The same is true for any werewolf that transforms. If it transforms, when it dies and re-spawns it starts on the red line instead of the green.

Remember that the corpse is considered a victim for slaying/rescuing purposes and is also considered both male and female, so any anti-slaying/rescuing plot twists can be used to stop someone from capturing the corpse!

Questions, Comments, Concerns or Suggestions regarding this scenario can be posted in our forums

   
         


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