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The Infection Is Spreading
   
 
Finalist in April 2007 Scenario Contest
   
 

The Infection Is Spreading
A Horrorclix Scenario by SkullandCross

Background -
"They used to be just like you, you know? Lawyers, cops, college students, just like us...until...well, i wont go into it, but, you know." The Zombie plague is spreading, and fast! A posse of townsfolk have banded together as a last resort to stop this invasion from reaching their town. It'll take speed and luck to stop this spread, can our townsfolk stop the zombie menace, or will they become one of their numbers?

Objective-
To eliminate all of either players forces.

Army Size-
Player A will build a 300 point team of primarily Guardians. If Guardians are unavailable, any human will do ( since the crisis has led to unlikely heroes, such as chainsaw weilding neighbors, girls with hacksaws, or even...carny folk).
Player B will choose one zombie from their collection as their beginning force.

Time Limit-
60 minutes. By the time its over, either the guardians will protect their town, the zombies will have gotten to them, or, if time runs out, the surrounding towns have fallen and the guardians are surrounded, thus, losing (because they are now zombie snackies).

Map -
Any map will suit.

Setup-
Standard setup rules apply. Purple area. All that jazz. 6 plot twists. some dice, and counters, and horrorclix. 12 victims.

Special Scenario Rules -
They Look Hungry- All Zombies are Blooded for this scenario and may take an action on the turn they appear on the map. (i.e. zombie lawyer attacks the cop victim, succeeds, becomes zombie cop, zombie cop can move and attack)

Run, Jimmy, Run!! NOOOO!! - Whenever a zombie would slay a victim, instead it makes an attack roll against a defense of 13. If it hit's the victim pog is replaced with a fitting zombie figure (i.e. a cheerleader or teacher being replaced with a sorority zombie, or a cop with...you guessed it...a zombie cop. For characters without a direct representation just use your best judgment). When the zombie comes into play, roll one d6. On a result of 1-3, place the rookie version of the zombie, 4-5 the experienced, or on a 6 the veteran, if a certain version is unavailable, replace it with either a lower rank, or a different sculpt.

Theres one behind you!- same rules as "Run, Jimmy...", but applies to Player A's force. If a Zombie kills one of the guardians, it then becomes a zombie.

Hey man! we got bigger problems here, could you NOT be a psycho for 2 seconds?- Monsters that normally slay victims, now rescue them.

Can you fire a gun? Really? Alright, rock and roll!- Whenever one of Player A's force rescues a victim (even if they normally slay victims), that player rolls a d6, on a result of 6, the character rescues the victim, and in an adjacent square, place a rookie field agent, on a 5 that player places the rookie version of Ghost Hunter. Either of these figures can be replaced by Guardian minion tokens if its easier, or you'd like to make it harder on player A.

Questions, Comments, Concerns or Suggestions regarding this scenario can be posted in our forums

 

   
 
   
         


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