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MY Boomstick!!! The local Sheriff finds a bigger gun to combat monsters, but gets caught in the middle of a brawl between the area's monsters and vigilantes..... Each player has a different agenda and team: The objective for Player A is to keep the monsters from getting their hands on the Sherrif, and if the Sheriff is slain, Player A loses. Player B's objective is much simpler: kill the Sheriff. If the sheriff is slain, the game is over There is no time limit, the game continues until only one player has pieces left on the board, or the sheriff is slain. The point value is 300 points, with 3 actions per player. Crumbling Mausoleum is the map that should be used, although any map MAY be used, the mausoleum is more for thematic purposes. During setup, place eleven Cop, and one Sheriff victim tokens on the board. Player A may use two extra plot twists in his/her crypt. In order to slay/rescue a victim, the player taking the action rolls ONE d6. On a result of 1, the slaying/rescuing attempt fails. In order to slay the Sheriff, roll ONE d6. On a result of four, five, or six, the slaying attemp fails, and the monster takes one damage. The Sheriff MAY NOT be rescued. Cops may be rescued, but the player must make a Die roll. Questions, Comments, Concerns or Suggestions regarding this scenario can be posted in our forums
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