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Finalist in April 2007 Scenario Contest |
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"The Order of the Dragon" Background- In the grounds of Transylvania, a group of vampires discover their dark past; they are the last members of a forgotten order and the last of the Draculea family, Vlad the Impaler's lineage. Each wanting to claim the hidden wealth of Vlad III and earning the title of the next and last remaining "Impaler", the vampires turn on one another, summoning ghosts and demons, aligning with known psychopaths, and even stitching-up undead fighters to pit against the rivals to the throne in bloody combat!
Objective- Each player aims to defeat the other player by KOing all of the other player's figures, or by KOing the other player's Vampire Enforcer figure. If both Vampire Enforcer survive the slaughter, then victory is determined by points. Army Size- Two player game; 300 points; 3 actions; each army must consist of one, and only one, Vampire Enforcer figure of any rank. No figure that can rescue victims may be played. Time Limit- 60 minutes Map- Any map, just remember it's still in Transylvania.
Setup- Standard set-up. Each player contributes 6 victims into the pool, and may use up to 6 plot twists. Special Scenario Rules
1. "In my veins runs the blood of the Impaler!" - All Vampire Enforcers begin the game on their green starting line. All Vampire Enforcers are considered bloodied and therefore may use the frenzy ability. Lastly, all Vampire Enforcers cannot be affected by plot twists.
2. "Death...by impalement!!!" - Vampire Enforcers may choose to impale victims, as a different form of slaying (therefore, plot twists may still be used to aid the Vampire). Impaled victims are not removed from the game (they remain on the square where they are impaled), instead, place a special marker on top of the victim token to indicate that it has been impaled (place your Vampire Enforcer in any adjacent square after impaling). Impaled victims are considered HINDERING TERRAIN for movement purposes and BLOCKING TERRAIN for line of fire purposes.
The heirs of Vlad revel at the sight of these totems, therefore, Vampire Enforcers gain +1 to their damage value and +1 to their speed value for each victim slain through impalement (Subjected to the rule of 3). Players also receive an additional 30 points for every victim impaled.
3. "You were brought here from hell to protect ME!" - All Vampire Enforcers gain the power MASTERMIND (for heroclix players, you probably already know what it does).
MASTERMIND - Each time this character would be dealt damage, you may instead choose to have all the damage be dealt to a single adjacent friendly character with a lower point value than this character. If a character is KOd by damage dealt using this power, it is considered to have been KOd by the character that originally dealt the damage (from Marvel Heroclix Danger Room PAC)
PRIZE - Vlad the Impaler of course
Questions, Comments, Concerns or Suggestions regarding this scenario can be posted in our forums
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