Background: The company experiments have gotten loose. Experiments, test animals and the special projects have freed themselves and its your job to capture or destroy them before the general populace find out.
Objective: Each army tries to capture or destroy the other.
Army Size: Two-player game; 300 point armies; 3 moves each per turn.
Time Limit: 60 minutes
Map: Outdoor map
Setup: 50% of 1 team must be made up of guardians. Teams start at opposite ends of map
Special Rules:
1. Civilians In The Area!!: For every victim rescued that player receives 10 extra points.
2. We Need Reinforcements: The Guardian player may have up to 80 points of guardians kept in reserve. He may only bring them into play when half of his force is destroy and begin in that players starting area.
3. Get A Net!!: If a monster becomes surrounded by at least 2 guardians, roll a 6d. On a roll or 5 or 6 that must is considered captured. Optional rule is monster must be
escorted to guardian starting area by 1 guardian using guardian movement rate.